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Guts to Gusto

Innovation is one of those perfectly good words that cautious business people use with tongs. Once used only to describe "ingenuity and ingeniousness," innovation has also come to mean a new kind of modern day marketing menace. And you should be worried.

Did I say new? Not really. If philosopher George Santayana was right and those who forget the past are doomed to repeat it, then this may be a good time for a new history lesson. Set the way back machine for today, Sherman. We're going back to the new definition of creativity, a bubble that may rise or bust, soar or stumble, grow tall or never sprout in direct proportion to its uniqueness.

To create something new, something that rings with novelty or beauty and harmony is a powerful antidote to work situations that stifle creativity and turn one into an automaton, always generating dissatisfaction. Creation justifies itself; it defies the question What for? it is "its own excuse for being." It is right that it is created, and it is right that one devotes oneself to its creation.

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But does this work for business?

The creative path in business is by no means limited to the creative artist. The act of scientific discovery is a creative act of the highest order. Even bureaucracy may be approached creatively. Adam Roe, a research scientist friend who changed fields described the importance and feasibility of being creative in an administrative position this way, "If you go into administration, you must believe that this is a creative activity in itself and that your purpose is something more than keeping your desk clean. You are a moderator and arbiter, and you try to deal equitably with a lot of different people, but you've got to have ideas, and you've got to persuade people that your ideas are important and to them into reality...This is part of the excitement of it. In, research and administration, the excitement and the elation are in the creative power. It's bringing things to pass."

I like that, so I'm going to repeat it again, "It's bringing things to pass."

Creativity is adding something valuable to life. It is a gift. Take it, unwrap it, appreciate it, use it and enjoy it. Innovation, on the other hand, brings these gifts to life. In business (and arguably in all of our lives) creativity and innovation go hand in hand. The trouble is that the more you try to separate one from the other, the sticker they both get. One reason for the confusion is that both words have become interchangeable, and thus, meaningless.

If you read the product literature from the firms selling innovation carefully, there is one word I bet you won't find: creativity. People from the big firms talk about almost everything else - from charts to forces, from brands to states, time lines to bottom lines. Rarely, if ever, will you hear someone talk about the art of creativity and its place in the science of innovation.

Look around. See how many firms are now preying (spelling intended) at the altar of innovation - accounting firms, process re-engineering firms, risk management firms are all talking about innovation. Every planner, management consultant, ad-agency jock is doing it. They've all decided to become our bungee-jumping innovation buddies.

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The Cooks Table

Several years ago, I enrolled in a cooking class taught by a master chef from the Cordon Blue School in France. English was his "third language" and my only language, so communication wasn't easy. He taught by demonstration, I watched (and diligently tried to quantify his recipes - a quarter teaspoon of this, a half of teaspoon of that. I wrote down everything.) As he prepared an array of marvelous main and side dishes, and exotic sauces and soups. But my recipes were imperfect. As hard as I could, I could not duplicate his creations. "What was it," I wondered, "that made his cooking so special?"

The answer eluded me until one day, when I paying particular attention to the supporting cast of characters who assisted our teacher, I saw him, with great dignity and deliberation, prepare a dish. He handed it to a second chief who, without a word, carried it to the oven, and without breaking stride, threw in a handful of assorted spices and condiments.

Eureka! His secret revealed. Convinced that those surreptitious "throw-ins" made all the difference, I pounded the table, laughed out loud, closed my notebook, and made friends with the second chef.

That cooking class comes to mind when I think about innovation. Especially, when I think about the critical ingredients of successful innovation. Formal texts, business school case studies, journal articles, and lectures at "innovation conferences" portray it as precise and systematic, with carefully delineated stages, methodical development, analysis of object data, and careful, rational programs of insight-offering interpretations. Yet I believe deeply that, when no one is looking, the successful innovation company throws in the "real thing:" C-r-e-a-t-i-v-i-t-y.

Who's on first?

Here's my take: If the act of innovation precedes the art of creativity then order reigns supreme, and everything is predictable. Just as deadly, and even more confounding, is this: when the art of creativity is not closely followed by the act of innovation then chaos reigns supreme. Ideas have no place to go, except on the wall, floor...wastes basket.

The heart of innovation is about taking ideas to the people who value, and fervently believe in them. Chances are, if you have more "doers" on your team than "critical thinkers" you may be doing things that are not terribly valuable to your customers. Dig down even further, you may find that you're do more "talking" than anything else, creating a lot of BLAH-BLAH and not a lot of AH-HAH!

Do the math: if you spend 7/8th's of your time "doing" and 1/8th of your time thinking, you may be leaning in the wrong direction...I-LEAN! What would happen if you reversed the order? What would happen if you did things differently for a day, week, and month?

Here's the deal: Innovation follows creativity as closely as love follows attraction; night follow day and order (in the best of cases) follows chaos. Call it Your Success Factors - CREATIVITY + INNOVATION = SUCCESS. "Can't have one without the other." This is not just another song and dance: no matter how big you are, or how important you've become, one principle never changes: Creativity is the soul of innovation. It leads it. It supports it. It is the currency of the new economy.

James Champy wrote, "People like to think that businesses are built of numbers (as in the "bottom line"), or forces (as in "market forces"), or things ("the product"), or even flesh and blood ("our people". But this is wrong. Businesses are made of ideas - ideas expressed in words."

I like that, so let me repeat it. "Businesses are made of ideas."

So who gets this? Whose B-I-G I-D-E-A-S are winning these days?

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Don't pass over the passion.

Consider some Internet publishers. Some have millions of dollars to spend and some merely have a life-consuming passion. My bet: never bet against the fellow with a fire in his belly.

Take the case of Time Warner. Recently they announced they would shut down Pathfinder, its ambitious effort to establish a great Internet portal. Time Warner began

publishing Pathfinder in 1994, when hardly anybody else was thinking about such a venture. And the company spent $15 million a year in an effort to build an audience.

How can the publishers of Time and People and Sports Illustrated fail to attract web users? By burying its most valuable properties at the Pathfinder site, Time Warner failed to capitalize on the appeal of its biggest brands.

Implementation, the need to make something happen, without regard to where it is happening, can bankrupt the best efforts of mice and men.

It is not a mistake made by my favorite Web-zines. These low-budget startups create their own brands through the sheer fervent love of technology and good writing.

Consider the case of Bob Downey. He lives in Milton, MA. A couple of years ago, while taking a shower, Downey had an idea for a personal Web site celebrating his passion for technology.

Downey has little hope of becoming a web celebrity. After all, gearhead Web sites abound, from amateur efforts like his own to major tech sites developed by major companies. Besides Downey had only one computer to write about - his own. After all, he was only a 16-year old junior in high school.

Still Downey took a month to design the site and write a review of a new computer he'd bought, "It was kind of flawed," Downey recalls.

But Downey's site was good enough to attract a stream of visitors. Soon the site was truly worth visiting, crammed with dozens of up-to-date reviews, most of them written by Downey at night, on weekends, and after school.

"You don't need to be a rocket scientist to do this," says Downey. "All you have to be, I think, is creative and dedicated to doing it."

Easy for him to say - he's attending RIT. Then again, maybe he's right. There are hundreds of sites out there, assembled by dedicated amateurs with brains and attitudes, and with a balanced dose of creativity and the talent to implement. They're entering the game a lot later than their well oiled competitors and with a lot less money to burn - just talent and passion. The soul of creativity. The heart of innovation. And that's just plenty.

The greatest mistake companies make when developing new innovations and products is to focus on perfect quality over exciting ideas. Excellent quality in products and services has become almost universal. In the old days you could buy a product that was bad. Now it's almost impossible to find anything that's of real poor quality. There are so many excellent brands that unless you do something exciting...something creative to

make your product stand out; it will simply go unnoticed. Even products that exhibit minor differences in appearance, branding, or packaging can assume a large dose of attention.

Products need to have character. They need to have presence. Products that are common are usually technologically sound but are so sanitized that no one notices them.

Creativity entails risk, no doubt about it. It can result in products that succeed or really fail. The alternative is to go that safe, secure road where you produce something that doesn't stick out and doesn't engender any great enthusiasm, but is probably guaranteed not to be a huge flop.

Think about it. Most large, multinational, multi-product line companies tend to be run by a lot of analytic folks who believe that the truth can be found in a number. One of the most populated homelands for these gifted and bright people is product planning. Here, endless hours are spent sifting through reams and reams of data to which an elaborate numerical model of the market takes on a semblance of reality. Armed with data, products are produced that are bland, run absolutely counter to common sense, and almost always turn out to be disasters.

Numbers are poor surrogates for imagination, intuition, judgment, critical thinking, creativity, and leaps of faith.

I think it was Tom Peters who said the greatest breakthrough products are the ones that inventors created out of the sheer joy of creating them for themselves. I believe that whatever type of product or service you offer, you have to start with joy. If you're trying to create a great running shoe, wristwatch, or paper clip and you're not passionate about creating something great, you'll never do better than OK - you won't be a winner.

F. Scott Fitzgerald once wrote that the test of first-rate intelligence is the ability to hold two opposing thoughts or ideas in the mind at the same time and still retain the ability to function. Creativity and order are in sense opposites, but you need both of them. If you have nothing but order, it's going to feel very good to management because every thing will seem predictable. But you're going to end up with complete stasis. On the other hand, if you're all creativity, there will be nothing but constant renewal and churning, and the result will be chaos. Stasis and chaos are ditches on either side of the road, and a good company will try to steer down the middle, occasionally veering one way or the other as course corrections is necessary.

If you had to err one way or the other...It's much more difficult to make an orderly company behave more creatively than it is to take a creative company and make it more orderly.

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You don't want to be the only person with passion.

If you're smart, you'll work with a company (hopefully ours!) that surrounds you with people who are as caught up in the magic of your ideas as you are. But if you're really smart, you'll pick a company (again, ours) who says, "Wait a minute, not so fast." Why is that important? They'll help keep you from letting all that passion and excitement carry you off into trouble.

I've seen a lot of great companies stumble because they lacked pause and focus. Some companies (albeit too few) get so enamored of the act of creation that they can't organize themselves to actually produce anything. It's a case of the content driving the process. While passion is critical, you need to advocate a tension between that burning desire and a more disciplined controlled approach.

Know this (memorize it - they'll be a test on Friday): never be satisfied. Always be curious. Absolutely remember it's dangerous to believe that you're the best. It's better to feel you're constantly striving to be the best. You don't have to be perfect; you just have to have better ideas than the other person does. If you produce better ideas and don't screw up as much as the other person, you win.

The moral of the story is this: In an effort to be more innovative, more efficient, more orderly, don't forget that you'll go further and faster if you put the horse before the cart. Be creative first, second and always, and your ideas will help create innovations that make raving fans out of you customers. Which by the way, might just help you win. And isn't that why you started to play the game in the first place?

Written by Robert Taraschi

For More Information:
Sherman, Howard and Schultz, Ron, Open Boundaries, Perseus 1999
May, Rollo, The Meaning of Anxiety, Norton, 1977
Petzinger, Jr., Thomas, The New Pioneers, Simon & Schuster 1999
Christensen, Clayton, The Innovators Dilemma, Harvard Business School, 1997
Reiman, Joey, Thinking for Living, Longstreet, 1998